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Midterm Update

  • Laura
  • Apr 4, 2019
  • 1 min read

As we continue working on the art for our game, we have finalized some character designs and been troubleshooting environmental problems.


In terms of character design, we decided on a blue and green color palette for Luna and have been finalizing the models of the other characters. For updates on the progress of these models, see each of their individual blog posts.


Will has been working on resolving issues with the grey-boxing and modeling finalized objects. The progress on environmental object modelling is shown below:


Model Line Up

Clutter and Interactive Objects

Fan and Fan Switch

Pivot Objects

Posted below you can see our current progress on art assets. Most character modeling is done aside from a few components. Animations still need to be started, but they will be done in Mixamo. The environmental assets have not been split into textures and models yet; however many are currently modeled without textures.


Environmental Assets





 
 
 

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