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Environment Progress

Today we had our Beta presentation for our game. During it I showed a bunch of environmental updates, both in unreal engine and substance...

Texturing Characters

Recently I've been working on optimizing and texturing the characters for the game. Here are some turn-arounds to show the progress:...

Midterm Update

As we continue working on the art for our game, we have finalized some character designs and been troubleshooting environmental problems....

Sakura

Sakura had to be rigged in order to create an idle animation since she is a quadruped. I worked to create a simple rig and idle. The...

Guard Captain

To make the Guard Captain stand out, his clothing was made green. He was given an idle animation using Mixamo and triggered talking...

General Guard

Our final general guard has a blue color scheme to compliment Luna's. He was given an idle animation using Mixamo to make him look like...

Luna

Luna is a Princess born with Wind Magic who loves her cat Sakura very much. One fateful night, Sakura wonders into the castle's secret...

Concept Art

Character sketches by Laura: Character sketch by Will: Early environmental sketches by Will:

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